My thoughts on Subscription Pricing? Ultimately, it's a utility pricing model that comes with Cloud Services that are, by nature, device independent/neutral. As a long-time mSecure user, I'm a big fan of this Application I recommend it to people whenever the opportunity arises. It’s anything but short-sighted - it’s a way to go forward with quality apps that makes continued development sustainable when it otherwise might not.Hi Mike - thanks for your reply. Obviously subscription fatigue can set in, and that’s where (popular) products like Setapp come in, essentially offering one-stop, all-you-can-eat app subscriptions. And there’s still room for more, with everything from Audible to Setapp to Texture, all of which are actually gaining in popularity. Netflix, after all, has 44 million people worldwide paying monthly, and Spotify/Apple_Music have 100+ million subscribers between them. We don’t even object to paying monthly fees for digital services. We don’t bat an eye when we write checks for cable TV, Internet, phone, gas, electric, magazines, mortgage, MMORPGs, and so on. There’s nothing inherently wrong with monthly fees. And ultimately that’s all good for customers, who get more regular updates/bugfixes of their apps, and less of a chance the dev will stop supporting the app. Ultimately for devs successful subscriptions result in a steadier, less volatile income stream so they can better plan projects and updates while having a good idea of what can be budgeted based on predicted income streams. Why? Because offering a monthly plan makes it easier for individuals to legally use products that they may have not been able to afford with an up-front perpetual license. And that revenue stream can grow as pirates start to buy subscriptions: in areas like Poland where piracy is historically extremely high, Adobe has found that the percentage of Creative Cloud subscribers is significantly higher than average. The subscription model can fund more r&d with a predictable and constant revenue stream. With subscriptions devs can roll out updates to users regularly and add support new standards and features outside of the confines of a standard product cycle, and by doing so they’ll know they’re bringing all their users with them (which also reduces support costs otherwise spent on old versions). This cannot be underscored more strongly - I can’t tell you how many devs I’ve spoken with over the years who held back on releasing feature updates because they were banking them to make appealing the sale of the next upgrade. For devs, there’s no longer any need to hold off on update features on the old sales model (where they’re stockpiling new features so as to sell upgrades). I’m all for subscription pricing, for a number of reasons. Unlike the OP I am not “so anti subscription model”. Given that Apple takes a 30% cut (for the 1st year, 15% after), I feel they’re receiving fair payment for their continued development of a product that’s worked near-flawlessly for me for years and has protected me and given me piece of mind. Since I’d been a happy, longtime user of 1P and never felt pressured to get a subscription, I saw this added value as sufficient reason for me to switch to a subscription. Then 1P wouldn’t accept the file, and I learned that the limit for local vaults in the purchased app is 5Mb, but subscription accounts allow you to attach a document up to 2Gb in size. Earlier this year I needed a place to stash a protected pdf and instead of trying to protect it (pdf password security can be broken) or put it into a password-protected zip file (and then have trouble getting to it on iOS) I remembered that 1Password allowed attachments.
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